![]() There are also two Great Buildings(GB) which are an incentive to plunder, one relates to goods, the other to goods or forge points. There are other reasons but not as common as those such as being in an enemy guild, revenge, just likes fighting etc. Some just care about one or the other, or a combination of battle points and goods or forge points(fp's). ![]() There are three main reasons why you are attacked. Guild(GvG) about two years later then Guild Expedition(GE or GEx) Championships two years after that, attacking and plundering thy neighbor remains part of the game to this day. ![]() And though the game had moved on to Guild v. Player(PvP) if you will though you fight their AI so it's not truly PvP. Being able to plunder wishing wells and victory towers might be possible but I doubt it would go down well with a lot of people.Forge of Empires(FoE) began in April 2012 exclusivity as a game based on competition and plundering between neighbors or Player v. I dare say GB's will never be plunderable, far too open to abuse. I don't think we can take the suggestion to be able to plunder motivated buildings seriously though as it's part of the reason for motivating buildings. So this idea should probably be edited to focus on "making all non motivated buildings plunderable (wishing wells, victory towers and GB's)". The original idea for plundering military buildings is the this one:Īs for the original parts of this idea, I don't think an idea has suggested plundering of wishing wells (not one that is formatted and properly thought out that is). Just as a reference the original idea for plundering the town hall is this one:
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