![]() First, he memorized the button presses needed to launch the original Panzer Dragoon from the “Pandora’s Box” option in Orta. João Luiz posted a video on YouTube showing an easy workaround for 480p Panzer on the 1.6 Xbox. Until now, we’ve been forced to choose between older Xbox hardware or the ability to play these brilliant games in crystal-clear progressive scan. Panzer has performance issues when played on the 360, and Valkyrie never even got a backwards compatibility patch. Unlike other games that had their 480p modes broken on the Xcalibur (such as Serious Sam), these two cult-favorite Sega titles are still best experienced on the original Xbox. Partly because the 1.6 Xbox is durable and commonly found, but also because two of the broken games are among the console’s top exclusives – Panzer Dragoon Orta and GunValkyrie. It’s a fairly notorious issue for several reasons. The unintended (?) side effect was that the Xcalibur chip broke 480p support for several games. The gist is that Microsoft changed the video encoder to the “Xcalibur” chip in order to combat modding and piracy. Today, however, I’m wanting to talk about a very specific problem that afflicts the final revision, 1.6. If you want to know more, that’s your introductory course. CRTGAMER over at Racketboy wrote up a pretty thorough rundown of the various revisions. But the variations are meaningful, impacting both longevity and reliability. These revisions were released under the covers, with no outside differences between, say, a 1.2 console and a 1.6 console. If you’re into the original Xbox, then you probably know that Microsoft released several different hardware revisions over the console’s lifespan.
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